Which button enables automatic keyframing when moving objects?

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Multiple Choice

Which button enables automatic keyframing when moving objects?

Explanation:
Automatic keyframing is turned on by enabling the auto key mode. When this is active, any movement, rotation, or scaling you apply to a selected object on the current frame automatically creates keyframes for those properties. That makes it the primary way to record animation changes on the fly without manually placing keys. The other options perform different actions—record key requires manually inserting a key for a specific channel, play animation only plays back the animation, and freeze key isn’t used to enable automatic keying—so the auto key toggle is the one that enables automatic keyframing.

Automatic keyframing is turned on by enabling the auto key mode. When this is active, any movement, rotation, or scaling you apply to a selected object on the current frame automatically creates keyframes for those properties. That makes it the primary way to record animation changes on the fly without manually placing keys. The other options perform different actions—record key requires manually inserting a key for a specific channel, play animation only plays back the animation, and freeze key isn’t used to enable automatic keying—so the auto key toggle is the one that enables automatic keyframing.

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