In 3DS Max, which parameter in the Target Camera modifier controls the camera's Field of View?

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Multiple Choice

In 3DS Max, which parameter in the Target Camera modifier controls the camera's Field of View?

Explanation:
In 3DS Max, the parameter that controls how wide or narrow the camera’s view is in the Target Camera modifier is the Field of View. This value sets the lens angle and directly determines the visible area; increasing it makes the scene appear wider and more distorted, while decreasing it tightens the view like zooming in. The Position parameter only moves the camera’s location, not the viewing angle. Clip Plane sets the near and far limits for what can be seen (what gets rendered at different depths), and Depth of Field simulates lens focus blur, not the overall field of view. So the Field of View is the control used to adjust how much of the scene is captured in the shot.

In 3DS Max, the parameter that controls how wide or narrow the camera’s view is in the Target Camera modifier is the Field of View. This value sets the lens angle and directly determines the visible area; increasing it makes the scene appear wider and more distorted, while decreasing it tightens the view like zooming in. The Position parameter only moves the camera’s location, not the viewing angle. Clip Plane sets the near and far limits for what can be seen (what gets rendered at different depths), and Depth of Field simulates lens focus blur, not the overall field of view. So the Field of View is the control used to adjust how much of the scene is captured in the shot.

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